nwg

A non Clan site for Napoleonic War Gamers to play games of the period in as realistic manner as possible. Please also see http://nwg.wikispaces.com for further information
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PostPosted: Sat Nov 01, 2008 5:56 am 
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I'll open a new thread on this conversation over in the CB area.

Gunner,

We've got a game tomorrow. I'm +6% on top of 9000 florins, last time we did this the offset got rounded up, this time I suspect it will round down am I right? 9000 + 6% = 9,540 which will be 9500 in game...sound right?

M

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PostPosted: Sat Nov 01, 2008 4:13 pm 
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Quote:
which will be 9500 in game...sound right

Yes, that's what I make it.

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PostPosted: Mon Nov 03, 2008 2:49 pm 
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Congratulations gents on your last battle, a epic encounter and a real bloodbath :D

Excellent choice of ground by M in deployment and a nice attempt at a surprise attack on Gunners left flank, although it didn't really work out.
Typical very good use of light cav attacking M's arty by Gunner, i learnt very quickly when facing Gunner, leave your arty unprotected at your peril, he will get it wherever it is :wink: :wink:
Was shocked to see your guard Jan's get slaughtered on your left Gunner,
I'm beginning to worry my Swedish forces are going to refuse to leave there barracks, those 25 florin militia and Russian cav are becoming a serious concern :(
Great to watch fellas, keep it up. :wink:


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PostPosted: Mon Nov 03, 2008 3:07 pm 
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dougiej wrote:
Congratulations gents on your last battle, a epic encounter and a real bloodbath :D


Yes, these fields of blood are becoming a feature when the Ottomans and Russians meet I'm noticing.

I lose track of time and also don't think of using the AD button until its usually a lost cause. I've got to learn to do better with this or else I'm going to continue to pay dearly for lost battles.

Perhaps I need to set up an alarm to go off at 30 minutes to snap me out of my 'zone'.

I particularly enjoyed the last battle. I did a lot of preparation for it as although I love playing the Russians I struggle to use them properly in NTW2 so I did a fair bit of pre-battle unit combination work to see what held up and what didn't.

In previous battles I've elected to not take any heavy cavalry for isntance which was a mistake. Took the top shelf stuff for this game but blew them early and therefore really wasted their potential.

Even in previous wiki campaigns I've been involved with I've noticed a big difference in how I approach a battle and the forces that I choose to take. Any of you other gentlemen have the same experience? In a standard one-off NTW2 lobby game I take a completely different mix of units.

I wonder why that is?

Cheers, M.

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PostPosted: Mon Nov 03, 2008 3:09 pm 
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Quote:
Was shocked to see your guard Jan's get slaughtered on your left Gunner,


I bet you were not so shocked as I was.....I was busy somewhere else for a while but then, oh no, what's happened here I thought......the best troops did nothing much, this was when I thought that the Russians may pull of a win and that nasty thought of using the AD button crossed my mind - but not Moopere's !.

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PostPosted: Mon Nov 03, 2008 3:28 pm 
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Moopere wrote:

Yes, these fields of blood are becoming a feature when the Ottomans and Russians meet I'm noticing..


:lol: I'm calling you the butcher and the undertaker you just love being surrounded by dead bodies :lol:




Moopere wrote:
Perhaps I need to set up an alarm to go off at 30 minutes to snap me out of my 'zone'..


This is vital for me M, i have been doing this for a while now.





Moopere wrote:
Even in previous wiki campaigns I've been involved with I've noticed a big difference in how I approach a battle and the forces that I choose to take. Any of you other gentlemen have the same experience? In a standard one-off NTW2 lobby game I take a completely different mix of units.

I wonder why that is?.


Yes mate the same here, i would suggest the fact that in the wiki you have time to scout the battlefield and plan your tactics in detail and also you are not always facing a foe with the same florins.
All which goes into making lots of varied and interesting army deployments, GREAT STUFF :D


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 Post subject: Battle 4
PostPosted: Sat Nov 22, 2008 10:20 am 
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The umpire may be needed again !.....please see the bottom of this page :
http://ntw2.wikispaces.com/G6_MvG24_ORDERS

Moopere will check the replay and call for an umpire to help out or not, I would "claim" this one as a win, we all know anything can and does happen in ntw2 battles, but at the time of the crash it looked pretty safe bet for to Ots win - I think.

If Moopere does not agree (which is fine, no problem at all) then I suggest Dougie take a look at the replay, and the pressure will be on him this time to make the big decision...hehe......

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 Post subject: Re: Battle 4
PostPosted: Sat Nov 22, 2008 11:24 am 
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Gunner24 wrote:
The umpire may be needed again !.....please see the bottom of this page :
http://ntw2.wikispaces.com/G6_MvG24_ORDERS

Moopere will check the replay and call for an umpire to help out or not, I would "claim" this one as a win, we all know anything can and does happen in ntw2 battles, but at the time of the crash it looked pretty safe bet for to Ots win - I think.

If Moopere does not agree (which is fine, no problem at all) then I suggest Dougie take a look at the replay, and the pressure will be on him this time to make the big decision...hehe......


You escape this time DJ.

As usual I didn't have enough time during a battle to 'enjoy' it and take it all in. After having a look at the replay and enjoying it immensely :) I'm happy to concede this battlefield.

Cheers, M.

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PostPosted: Sat Nov 22, 2008 11:26 am 
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Thanks M, game moving again, Russia to retreat and Russia's move.

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 Post subject: Re: Battle 4
PostPosted: Sat Nov 22, 2008 7:47 pm 
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Moopere wrote:
[You escape this time DJ.


Phew thats music to my ears :wink:
Really sorry to hear another game has ended in a crash, this is getting a bit of a worry :cry:
Sounds like the battle went a long way so I'm looking forward to the viewing :D

Hmmm just read the battle reports on the wiki, neither of you were that enthusiastic about this game, but i will view anyway, might be interesting to put my umpires head on just for fun :idea:


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 Post subject: Re: Battle 4
PostPosted: Sun Nov 23, 2008 4:12 am 
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dougiej wrote:
Moopere wrote:
[You escape this time DJ.


Phew thats music to my ears :wink:
Really sorry to hear another game has ended in a crash, this is getting a bit of a worry :cry:


Mmm. I still play about a bit (mainly testing stuff) versus AI and don't get any problems so its tempting to think it might be a GameSpy issue....however, it niggles me that all my recent -long- wiki battles have ended with me CTDing.

The trouble of course, as we all well know, is that you can fiddle about with settings and windows in general and suddenly you think you've cracked the problem when in fact something at GS changed...a week later the problems are back....


dougiej wrote:
Sounds like the battle went a long way so I'm looking forward to the viewing :D


Yes, it basically ended, though, as always, it ended at the point where there is enough doubt about the conclusion to make you think.

I thought I was doing better at the time than I actually was, watching the replay was well worth the effort for me.


dougiej wrote:
Hmmm just read the battle reports on the wiki, neither of you were that enthusiastic about this game, but i will view anyway, might be interesting to put my umpires head on just for fun :idea:


It was a good game, no doubt about it, but not terribly inspiring is all. There are a lot of good games coming out of the wiki now and some are real nail biters :) Perhaps I'd have a different view of this game if it had ended properly...maybe it would have seemed a lot closer in the last few minutes (or not...we'll never know)

Cheers, M.

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PostPosted: Sun Nov 23, 2008 10:00 am 
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I watched the replay as well, but never saw anything in it that I never saw in "real time" EXCEPT for one instance, where I was blowing my Militia away with cannister fire. I stopped the cannons well short of the Infantry and still had cannister on becasue I forgot to switch it back after some close range fighting in the "outpost" position.....I must have killed about 50-100 of my own men !.

During the battle I did notice I'd had cannister on from long range (by mistake of course) for a long time, but missed killing my own men....must have lost a lot of Russian kills doing this......so much to pay attention to.

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PostPosted: Sun Nov 23, 2008 2:35 pm 
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A enjoyable watch guys i must say, with my umpires head on for fun it was an interesting perspective too.
With the first encounter on Guns right going very much in his favour there was an early advantage, but for very long time after with M retreating to a very good defencive position and a lot of nasty Russ cav in reserve, i was thinking hey this might be tougher than i had expected if i was needed as umpire.
Then very quickly it seemed, all M's arty and almost all his cav was lost and it looked from here that Gunner had a clear advantage.


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PostPosted: Sun Nov 23, 2008 2:38 pm 
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Gunner24 wrote:
EXCEPT for one instance, where I was blowing my Militia away with cannister fire.
.


I noticed this to Gunner :wink: and i must admit i had a little giggle to my self, SORRY :lol:


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PostPosted: Sun Nov 23, 2008 2:46 pm 
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Giggle, I was crying !.

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