Hey Frog,
CeltiberoFrog wrote:
Hey Moop,
- Is TROM better than Darth Mod ? I have never uploaded any SP mod yet, I might give it a try so.
So far, in my opinion, yes. Its more fully rounded and has lots of extra goodies that I really love (extra uniforms + stuff). Darths as always has lots of promise and in previous TW games Darth has significantly changed the way CAI/BAI works to the benefit of all. TROM on the other hand add tons of extra content and tweaks.
CeltiberoFrog wrote:
- If you load TROM, does it mean that i won't be able to play Multiplayer anymore ?
Mmm. Yes, it might. I've not finished fiddling with it, but you do have to change the 'startpos' file and another one in addition to the usual mod packs themselves so this might have an effect on vanilla MP games.
All the actual data files are in mod pack format, if you use Mod Manager it shouldn't affect MP play, but the startpos file might (although I _do_ think its a campaign only file). I'll report back here when I know for sure.
Of course it easy enough to swap the various files about but thats a hassle.
CeltiberoFrog wrote:
- If there is a possible way to play Darth Mod in multiplayer, why should not we try it meanwhile the NBG F3 is done ? or would it be tricky due to the size of units creating lag in multi ?
It is possible. The latest Darths, v2.1, even has the packfile included in the archive. I've played a game against Stru with 330+ men per unit, no lag, no problems (and I'm un Australia!!! which usually lags terribly) - fantastic BIG game.
CeltiberoFrog wrote:
- Could you give me the main instructions what to do once I got those 2 rar files from TROM download, where to copy them etc... ?
I got the full package including the 'unit variety pack' and the music:
trom_corev1.43.0_Part_1.rar
trom_corev1.40_part_2.rar
trom_musicpackv100.rar
TROM_unit_variety_submod_mod_1.12.7z
once you extract all these, put the following files into
\Program Files\Steam\steamapps\common\empire total war\data
trom_battlesounds.pack
trom_blood_smoke.pack
trom_core_part_2.pack
trom_core_part_1.pack
trom_flags.pack
trom_music.pack
trom_text.pack (not the one from the unit variety pack)
TROM_unit_variety_submod_mod.pack
(use the above load order in Mod Manager)
Put these two files into \Program Files\Steam\steamapps\common\empire total war\data\campaigns\main
scripting.lua
startpos.esf
_BUT_ .. make sure you make safe copies of the two files with the same name that are already in that directory.
CeltiberoFrog wrote:
- Would you think of doing a kind of mergure between the TROM and the NBG so to have a compatible multiplayer descent game to play also in SP ?
Yes, its a good question. This mod, with the unit_variety sub-mod is 725MB in total with lots more coming apparently. This is a _huge_ conversion mod that adds value everywhere. The campaign mode is particularly affected with different units like Line with different colouring only being recruitable in certain areas of the world.
For custom battle use, the unit_variety pack is probably a bit over the top given the current ETW unit selection interface. Far too many units all squashed into the small selection area. However, you don't have to run the variety pack, the main TROM works just fine and still has lots of extra and 'fixed' uniforms and flags/etc.
Pricing for MP and custom battle SP use is not suitable, but as I said earlier, its easily changed and is a rather minor job compared to pulling together a whole mod from scratch.
I'd really like to see if folks have any interest in this mod. Put pricing out of your mind as generally the units are far far too cheap for serious MP/custom play but just select some typical armies and try things out.
If the gameplay and general feel (morale/firing/etc) is good we can rather easily change pricing to suit a decent ad-hoc MP game.
Cheers, M.