Gunner24 wrote:
I have been using the EXTRA General unit a lot with the Brits, and might do with other nations - when I have low florins.
Yes, again, it seems to make sense, yet we didn't see the small infantry units used in practise. I'd have expected to see the small guard units any maybe even the small light units getting used during low florins games if for no better reason then simply their flexibility.
However, Cavalry are a slightly different case so perhaps they would get used....
Gunner24 wrote:
Moopere, there is no point in added this unit if you make it expensive, as then you will be right, NO ONE would use it.......make it about 40% the cost of a normal size Lt Cav unit, and it WILL be used, no doubt at all.

Yes, but of course you know that the pricing is not arbitrary, its determined entirely by the performance of the unit and its size. So, roughly speaking, if the standard unit is 82 models and the proposed unit is 41 models (50%) then the cost will almost certainly be 50% of the standard unit (+-25f which is our resolution)
Gunner24 wrote:
Example : Cheapest Brit Cav is 725 if I re-call.
Make the "new" unit half the size and cost 40% - 290 florins, you will see it get used, I'm 99% sure.
Probably, but part of the reason is that the player would be getting a 'freebie' - if he buys two of these units he gets the full regiment but at a discounted price (though he loses a unit slot...). I've not done any weird stuff like this in CB since the price levelling came into being.
Don't get too hung up on price though. Such a smaller unit certainly won't be -more- expensive. Comes down to how many models we want to use. Theres a bit of price readjustment going on behind the scenes at the moment anyway. The unit price progression was a big 'jagged' after the last change to the weighting used for primary shooting stat, I'm trying to smooth that out a little bit.
Gunner24 wrote:
Also the same thing with other factions will work, no one will use them if they have loads of cash - no need, but they would become important for the low cash player, which we need to remember as some players will be using upto 4,000 florins (10k v 14k) less than the other.
Sure. I see a really interesting battle coming up between yourself and GP with a fair margin between the forces. I'm not sure money gets really tight, even for Britain, until they come to the field with significantly less than 10,000 florins though.
Nevertheless, I sound like I'm against the idea and I'm not really. I'm just teasing out the angles here as this is likely to be the last CB build and I don't want to leave something in there that sounded like a good idea but wasn't if you know what I mean

We'll have a short beta period anyway...we can see what happens during that.
Gunner24 wrote:
I'd not bother with the 2 gun unit, fine in theory, but in practice they will get destroyed in seconds and be a total waste of cash.
Yes, this is my worry also. Mind you, again, for a small money army, they could be really flexible. They would cost hardly anything (currently 600f for 2x 6lb...liable to changes still though) and are super manoeuvrable as compared to the 4 or 6 gun batteries. Still, I'm inclined to leave them alone and concentrate on the big game.
Cheers, M.