Gunner24 wrote:
Hmmm, I'd not thought of it like that, I'll not be able to stop myself buying it
Oh sure, I'll do the same because I'm always hungry for Napoloenic content and I'll probably play the SP campaign too, so for me it might make sense - however, in scanning the TWC postings and generally about the net it seems that casual gamers who are not particularly tied to historically realistic gaming or certainly not to musket era gaming are already making noises that they are not interested in two games so similar to each other following end on end. Whatever CA is pretending to call NTW to this group of gamers its just an expansion to ETW and not interesting to them, or so they say.
These gamers would probably have preferred and ACW game (and probably there is an ACW:TW coming, I'd not be surprised).
Gunner24 wrote:
and IF it were any good you might have a stable non mod game to play right out of the box, rather than have to rely on a mod - with a very small group playing it.
Yes, I dream of such a thing, but it seems so very unlikely. My expectation, based entirely on the ETW experience is that NTW will also play too quickly, will have strange not historical battlefield artefacts like light infantry stakes, bad, or at least unhistorical, unit balancing and costing, etc, etc. These troubles have been embedded in _all_ TW games and are a symptom of the authors perception of their majority audience, a perception thats really not too far off to be honest. Us historical gamers are only a tiny subset of the overall TW community I think.
Gunner24 wrote:
What I mean is, say Empire WAS NapTW, and it WORKED as it should have done, now, you would be able to log in and play without all the "mod" problems along with hundreads of others, instead of about 20 !..
Can't argue with that, but I just know we won't be able to resist the temptation to add realism and reduce silliness in any game that is released. Are we going to do the wrong thing, by ourselves, in focusing on NTW? If ETW sales are > NTW sales and a mod of NTW is going to be used by powers of magnitude less people than vanilla NTW perhaps the right thing, in the cold hard light of day, is to continue to build a Napoleonic mod based upon ETW.... in this way, when the casual ETW gamer finds us, as used to happen in the NTW2 days, all they need do is download the mod.
Probably us hard-core Nappy guys will buy NTW, almost certain that most will and thats fine, but to the question of whether modding effort for a napoleonic TW game ... I'm not sure.... What could happen is that modders all essentially stop work about now and drift in the uncertainty of it all.
The Early and Late era choice in the ETW game is an interesting thing. I'm sure there would be a way to create a seven years war mod which lives in the _early_ era and a Napoleonic mod which lives in the _late_ era. If so then again the most logical place to build such a mod, the mod to rule them all (hehe) would be ETW.
Regards, Moo.