Moopere wrote:
I'll look into it Ank. There have been rumours for a while that mod packs now work in MP, I've not been able to prove this and the empirical evidence on the lobby seems to indicate otherwise, but I'll put in a serious investigation this evening to see whats what.
Cheers, M.
i ll be waiting for that...
and the below post means we
cant simply move out mapmod_loc.pack and keep LMCmapmod.rar in data folder with DarthMod Empire 2,2 and play MP?...so impossible to play lordz maps with darth mod (or other mods) till the mod creator decides to use them ?
Lord Badger wrote:
Both files are needed to play the maps.
The older version, which had only one pack file was released before ETW's 1.3 patch & so a few of this patches edits to the loc file weren't included.
We've decided it's definately best to have the loc file seperate from the map pack itself for the following reasons:
- future releases can be seperated from older ones, so one doesn't have to dl all the older maps in 1 file.
- other mod compatibility is easier to achieve, as the loc file for the mod can be amended with the mappack's loc entries. In this case however, the mappacks loc pack needs to be moved out of the data folder, as it might clash with the mod's loc.
So basically, yes both files are needed, and to get it to play with other mods, you need to manually move the mapmod_loc.pack out of the data folder. It can't be done through the mod manager, as the mapmod_loc.pack has to be a movie pack. It caused a ctd on my pc when i make it a mod pack.
Also make sure the mod is map pack compatible, ie the loc lines need to be included in the mods loc file. This of course needs to be verified by the mod creator.
cheers
B
http://www.thelordz.org/forum/viewtopic ... 48#p116048