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 Post subject: Corps Battles V3.2 - Soon
PostPosted: Wed Sep 17, 2008 12:58 pm 
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As Corps Battles is further and further tailored to better suit the tactical games that arise from campaigning, an issue in relation to costs and faction levelling has been observed, tested and quite well debated. The issue such as it is is not really a fault but it has been with us since CB 2.1 and relates to the relative power (and therefore proposed cost) of infantry primary firing stats.

After said debate it seems reasonable to think seriously about putting out a point release of CB from v3.1 to 3.2 to offer the benefits of the refinement. Those with an interest are encouraged to look at the thread here:

http://nwg.freeforums.org/possible-change-in-costings-weight-of-primary-firing-stat-t454.html

Which covers a fair bit of the conversation and debate in general. The conversation is pretty technical but I think covers a lot of ground. Those with an interest in CB are encouraged to let their views be known before Friday this week when I will release CB v3.2 if a solid counter argument can't be found.

Best regards, Moopere

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 Post subject: New prices
PostPosted: Wed Sep 17, 2008 10:53 pm 
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I've had a quick look at this and first impression is it's a definate improvement....the Militia look much better priced now going all the way from 25 to 350 for the different factions/abilities.

The only worry will be as Dougie pointed out, the Brits and Ports are super expensive, for their super preformance.....

Overall it "looks" better to me to have a "14" shooting stat Line inf at 400 and a "15" stat one at 450......feels a lot better. The 25 difference was too small.

One thing I did notice was Sweden's Line with "15" stat cost 425, and not the usual 450, maybe there is something else here that is affecting the price.

I'm very happy with the change and am looking forward to using it on the battlefield very soon.

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 Post subject: Re: New prices
PostPosted: Thu Sep 18, 2008 4:26 am 
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Gunner24 wrote:
I've had a quick look at this and first impression is it's a definate improvement....the Militia look much better priced now going all the way from 25 to 350 for the different factions/abilities.

The only worry will be as Dougie pointed out, the Brits and Ports are super expensive, for their super preformance.....


I did do a few scenario's with the Brits and the new proposed pricing. With 12K there is no problem building a decent army provided you are happy enough to go light on Cavalry and Artillery. But then the Brits -were- traditionally light on Cavalry and Artillery so this still smelled about right to me.


Gunner24 wrote:
Overall it "looks" better to me to have a "14" shooting stat Line inf at 400 and a "15" stat one at 450......feels a lot better. The 25 difference was too small.


Don't know, seems ok to me too but its totally subjective. One thing for sure is that NTW2 is a shooting oriented game. This was debated at considerable length way way back (early 2007??) when for one reason or another the shooting stats of the Russians dropped through the floor and they became an unplayable faction (even given a price of 350f at the time).


Gunner24 wrote:
One thing I did notice was Sweden's Line with "15" stat cost 425, and not the usual 450, maybe there is something else here that is affecting the price.


The Swedish line are not French or Dutch or Prussian line, they have inaccurate_bullet and average melee ability. Remember that though its proven an interesting distraction to debate the merits of the primary firing statistic, accurate_bullet, bullet or inaccurate_bullet have a much larger effect on the shooting abilities of the infantry.

Swedish line should perform a tiny tiny bit (and I mean tiny!) better than Russian line at firing but do not have the same melee ability...therefore they cost the same as Russian line.

Always remember when looking at these things that our least significant florins increment is 25f, which means that any price you expect to see could easily be out by 25f due to rounding error.


Gunner24 wrote:
I'm very happy with the change and am looking forward to using it on the battlefield very soon.


Me too. I'll release 3.2 tomorrow afternoon if no-one has a good rebuttal (and I am listening, so fire away). First campaign battles will probably occur this coming weekend I imagine.

Regards, M.

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 Post subject:
PostPosted: Thu Sep 18, 2008 6:16 pm 
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Ha ha M,
First campaign battle with cb32 just played out between Gun and DJ :D
Heres the Dutch army i deployed.
I gen, 2 Hcav, 2 Lcav, 3 Grens, 1 Militia, 2 lights, 7 Line and 2 6P Arty.
Looks better to me, in some previous games i deployed as many as 5 Grens, OK only 1 militia but if i had deployed more or just more powerful arty then another militia would have joined the fray.
This was a 12k army so once again less florins as is usually the case in the wiki would mean probably more militia.


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 Post subject:
PostPosted: Thu Sep 18, 2008 6:33 pm 
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Oh almost forgot, only one thing i can see that may not be going in the right direction.
We all i think love to see howitzers on the battlefield, the price has gone up again and from 3.1 there performance has been reduced, i am wondering if at 1150fl they may be relegated once again to the depot. :?: :?:


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 Post subject:
PostPosted: Thu Sep 18, 2008 7:04 pm 
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You may be right about the howitzers there Dougie, a few more battles will find out for sure. I'll only be getting them on suitable maps in furture - not all maps, and that is perhaps a good idea, to make them more selective.

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 Post subject:
PostPosted: Thu Sep 18, 2008 7:12 pm 
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For me, howitzers in depot?
Yes, yes (two yes because I will vote with my two hands).

Could they rust, cover by a thick dust.

DJ, did you guess? I don't like howitzers.


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 Post subject:
PostPosted: Thu Sep 18, 2008 7:13 pm 
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Gunner24 wrote:
You may be right about the howitzers there Dougie, a few more battles will find out for sure. I'll only be getting them on suitable maps in furture - not all maps, and that is perhaps a good idea, to make them more selective.


Yes mate only one battle after all,
Been checking out the swedes and as there are no militia available, it seems highly unlikely i will deploy hows playing with them.


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 Post subject:
PostPosted: Thu Sep 18, 2008 7:16 pm 
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Grospaul wrote:
For me, howitzers in depot?
Yes, yes (two yes because I will vote with my two hands).

Could they rust, cover by a thick dust.

DJ, did you guess? I don't like howitzers.


Ha Ha GP, is this a medical condition :?: i mean is there a name for it :?: :?:
Like howitzerphobia :lol: :lol:
Funny i actually love them, not in a sexual way of course :lol: :lol:


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 Post subject:
PostPosted: Thu Sep 18, 2008 7:27 pm 
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dougiej wrote:
Grospaul wrote:
For me, howitzers in depot?
Yes, yes (two yes because I will vote with my two hands).

Could they rust, cover by a thick dust.

DJ, did you guess? I don't like howitzers.


Ha Ha GP, is this a medical condition :?: i mean is there a name for it :?: :?:
Like howitzerphobia :lol: :lol:
Funny i actually love them, not in a sexual way of course :lol: :lol:


Hahahaaaaaaaa, you are very funny, DJ.

Indeed, for me howitzers are like murders, terrorists, ... they stroke anywhere without a mean (even no pills for a medical point of view) to anticipate the place.
They are equivalent as cowards, treacherous, ... like, ... like, ... hmmmm V1 and V2 against London during the WWII.

Perhaps I exagerate a bit but noway I could like them.


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 Post subject:
PostPosted: Thu Sep 18, 2008 7:36 pm 
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Grospaul wrote:
Indeed, for me howitzers are like murders, terrorists, ... they stroke anywhere without a mean (even no pills for a medical point of view) to anticipate the place.
They are equivalent as cowards, treacherous, ... like, ... like, ... hmmmm V1 and V2 against London during the WWII.


HMMMM, This is much more serious than i first suspected :? :?
Cant wait to play you in the wiki game :twisted: :twisted: :twisted:
OK fellas clean them up, dust them down and roll them out, we are off to meet GP in battle :lol:


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 Post subject:
PostPosted: Thu Sep 18, 2008 8:02 pm 
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dougiej wrote:
Grospaul wrote:
Indeed, for me howitzers are like murders, terrorists, ... they stroke anywhere without a mean (even no pills for a medical point of view) to anticipate the place.
They are equivalent as cowards, treacherous, ... like, ... like, ... hmmmm V1 and V2 against London during the WWII.


HMMMM, This is much more serious than i first suspected :? :?
Cant wait to play you in the wiki game :twisted: :twisted: :twisted:
OK fellas clean them up, dust them down and roll them out, we are off to meet GP in battle :lol:


What Dr DJ? Are you joking or be serious? If it is a challenge I will take up the gaunlet immediately :twisted: .


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 Post subject:
PostPosted: Thu Sep 18, 2008 10:28 pm 
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Grospaul wrote:
What Dr DJ? Are you joking or be serious? If it is a challenge I will take up the gaunlet immediately :twisted: .


HA HA you have taken the bait :wink:
Yes mate a wiki game would be great :)
Alas 3 games at the same time would be to much, i have to think long and hard in all aspects of the game to compete,
So shall we say when i have finished my second game with Gunner or my first one with Moopere, if you are free and willing it will be DJ V GP :D

P.S. Have you ever faced an all HOWITZER army :twisted: :twisted:


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 Post subject:
PostPosted: Thu Sep 18, 2008 10:37 pm 
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dougiej wrote:
So shall we say when i have finished my second game with Gunner or my first one with Moopere, if you are free and willing it will be DJ V GP :D


I thank you warmly, in advance.
Up to now only G24 dare to fight with me, DJ v GP will be a change.


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 Post subject:
PostPosted: Fri Sep 19, 2008 9:59 am 
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dougiej wrote:
Oh almost forgot, only one thing i can see that may not be going in the right direction.
We all i think love to see howitzers on the battlefield, the price has gone up again and from 3.1 there performance has been reduced, i am wondering if at 1150fl they may be relegated once again to the depot. :?: :?:


Hi Dougie,

I am concerned about this as well. The performance of the howitzers themselves has -not- been changed but there are less of them now so they certainly come across as being less effective.

During testing for CB3.1 I toyed with the idea of removing the "fiery" shell explosion graphic but ultimately left it in there because with the reduction in battery size it affected the perception of performance so much that I felt howitzers to have little value.

I'll have to keep a watch on this as the games are played. I'm sorely tempted to push Howitzer batteries up to 4 model guns, but as they are they represent a whole Corps howitzer pieces and we generally field around about a Corps each, so, in theory at least you should buy 1x unit of 3 guns of howitzers for every army to keep the balance roughly right. Their price now more fully recognises the 'area of effect' that is one of the main benefits of using shell, you are right to be concerned about the price- its expensive and is meant to be. With 12K to spend you -could- conceivably decide to buy 4x units of howitzers and get an effect much as with CB v3.0 which is -very- effective spraying of howitzer shell all over the enemy position. However, because of the great cost involved there is a built in discouraging effect (I hope) to doing this.

Regards, M.

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