Gunner24 wrote:
I've had a quick look at this and first impression is it's a definate improvement....the Militia look much better priced now going all the way from 25 to 350 for the different factions/abilities.
The only worry will be as Dougie pointed out, the Brits and Ports are super expensive, for their super preformance.....
I did do a few scenario's with the Brits and the new proposed pricing. With 12K there is no problem building a decent army provided you are happy enough to go light on Cavalry and Artillery. But then the Brits -were- traditionally light on Cavalry and Artillery so this still smelled about right to me.
Gunner24 wrote:
Overall it "looks" better to me to have a "14" shooting stat Line inf at 400 and a "15" stat one at 450......feels a lot better. The 25 difference was too small.
Don't know, seems ok to me too but its totally subjective. One thing for sure is that NTW2 is a shooting oriented game. This was debated at considerable length way way back (early 2007??) when for one reason or another the shooting stats of the Russians dropped through the floor and they became an unplayable faction (even given a price of 350f at the time).
Gunner24 wrote:
One thing I did notice was Sweden's Line with "15" stat cost 425, and not the usual 450, maybe there is something else here that is affecting the price.
The Swedish line are not French or Dutch or Prussian line, they have inaccurate_bullet and average melee ability. Remember that though its proven an interesting distraction to debate the merits of the primary firing statistic, accurate_bullet, bullet or inaccurate_bullet have a much larger effect on the shooting abilities of the infantry.
Swedish line should perform a tiny tiny bit (and I mean tiny!) better than Russian line at firing but do not have the same melee ability...therefore they cost the same as Russian line.
Always remember when looking at these things that our least significant florins increment is 25f, which means that any price you expect to see could easily be out by 25f due to rounding error.
Gunner24 wrote:
I'm very happy with the change and am looking forward to using it on the battlefield very soon.
Me too. I'll release 3.2 tomorrow afternoon if no-one has a good rebuttal (and I am listening, so fire away). First campaign battles will probably occur this coming weekend I imagine.
Regards, M.