Hi Folks,
About 2 years ago the PC version of Empires in Arms (EiA) was released after 7 years or more of development - it was much anticipated and, upon release, was really a big disappointment to all.
http://www.matrixgames.com/products/285 ... es.in.ArmsHowever, two years have passed and the main code monkey behind the game is still beavering away making changes and fixing things - by all accounts most of the wrinkles are sorted. Possibly the most interesting aspect of this game, for us here at NWG, is that it allows battles to be 'broken out' of the game itself and played with a third party battle resolution system, such as NTW2 or ETW. You get to a battle situation, export the forces, use those forces lists to create your tactical game (ETW), play the tactical game then import the results of that battle back into EiA and continue on with the campaign.
Using such a system could provide a thought provoking game for a handful of interested folks including both campaign and tactical aspects. Such a system will not be a quick bashing of heads, no sir, it will move slowly perhaps taking 6 months to a year to complete only a small part of a campaign and maybe resulting in a tactical battle or 2 a week if we're lucky, still, those battles, though few, would be laden with contextual 'good stuff' and could be enormous fun.
We would need to work on a consistent interface between the campaign game (EiA) and ETW, but I'm confident a way can be found.
The EiA game itself can be played solo, PBEM or 'hotseat'. PBEM requires each player to own the game, solo is not really of interest to us here, but I thought that there might be way to have a hosted server play the hotseat possibility between a group of several players using only one copy of the game (ie; the one I own) - I have not investigated this but it seems to me that it would be possible to use XP or Vista's inbuilt 'remote desktop' feature to gain access to the hosting machine and play the game in a way not dissimilar to having a group of buddies over at your house doing the true 'hotseat' thing.
I'd encourage people with even the slightest interest to pop along to the link provided above and have a look at the game. Go along to the forums as well to help make a judgement call on whether the game has matured enough for us to think seriously about it. If you feel positive enough please leave a comment here and I'll investigate more fully what might be possible and present some ideas on how some of the mechanics might work.
Best regards,
Moopere